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A Good Friend A Good Friend
A Good Friend
By TODOneStop Store
sku: A19SOC1606
$ 5
Social Story
Listening Breaks & Auditory Fatigue Listening Breaks & Auditory Fatigue
Listening Breaks & Auditory Fatigue
By Diversely Deaf
sku: A32SM1613
$ 7
Ways this product can be usedInservice HandoutClassroom PosterStudent Choice BoardDiscussion starter with DHH kidsData collection tool Printable and FILLABLEThe visuals representing listener break cho ... oices are useful for students with hearing differences who need a listening break but are not self-aware or unable to manage the fatigue before it impacts their education.The observation tool is used by staff to collect data and identify factors similar to the process of an FBA. Is there a pattern?  Is it occasional, frequent, or chronic?  What precedes the fatigue?  Hungry?  Good night sleep?  If listener fatigue is a possibility discuss your findings with the Teacher of the deaf.
Checklist for Language of Directions Skill Development Checklist for Language of Directions Skill Development
Checklist for Language of Directions Skill Development
By Karen Anderson
sku: P01ASM0572
$ 195
This functional checklist includes 10 examples of each of different type of question categories: one-part directions, yes/no questions, what, where, who, why, when questions. Age level expectations ar ... e provided for each type of question category. Provides 3 columns to show test dates and check off for mastery so the checklist can be used by educators or families for progress monitoring.
Auditory Rehab - Auditory Training BATTLESHIP Game Auditory Rehab - Auditory Training BATTLESHIP Game
Auditory Rehab - Auditory Training BATTLESHIP Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1218
$ 6
Play Battleship the classic board game with an auditory spin using this Auditory Rehab Game Changer™. This activity is designed for individuals that are deaf and hard of hearing and for use in cochlea ...  cochlear implant rehabilitation for older children, teens, and adults.IDEAL FOR: Deaf & Hard of Hearing, Listening & Spoken Language, Auditory Training, Auditory Rehabilitation, Speech...The BATTLESHIP Game Changer✤ is played with special directions and rules✤ challenges beginner and intermediate listeners✤ works in closed and bridge listening sets✤ practices identifying words in sets and within connected speech✤ focuses on taking turns, talking while advocating for hearing needs✤ encourages gameplay and practice at home with family and friends✤ practice can lead to communication success✤ is motivating and funGameChangers™➼ result in natural listening practice much different than contrived lists or online or programs.➼ allow for real-time modifications based on the player's auditory skills➼ fosters self-advocacy skills➼ improves communication confidence and successINCLUDES:a pre-game companion that prepares the Listener to play the gamefeatures practice exercises and activities.offers clear directions for therapists, teachers, a listening coach, family members, and friendsincludes listening tips and strategiesfollows an auditory hierarchyNOTE: The amount of practice necessary will vary before a listener is ready to play the game and is dependent upon the listener’s listening skills.
Auditory Rehab - Auditory Training SCRAMBLED STATES Game Auditory Rehab - Auditory Training SCRAMBLED STATES Game
Auditory Rehab - Auditory Training SCRAMBLED STATES Game
By Listen With Lynn - Lynn A. Wood
sku: A15LIS1219
$ 6
Play the SCRAMBLED STATES OF AMERICA game with an auditory spin using this Auditory Rehab Game Changer™. This activity is designed for individuals that are deaf and hard of hearing and for use in coch ... se in cochlear implant rehabilitation for older children, teens, and adults.IDEAL FOR: Deaf & Hard of Hearing, Listening & Spoken Language, Auditory Training, Auditory Rehabilitation, Speech...The SCRAMBLED STATES OF AMERICA Game Changer✤ is played with special directions and rules✤ challenges beginner and intermediate listeners✤ works in closed and bridge listening sets✤ practices identifying words in sets and within connected speech✤ focuses on taking turns, talking while advocating for hearing needs✤ encourages gameplay and practice at home with family and friends✤ practice can lead to communication success✤ is motivating and funGameChangers™➼ result in natural listening practice much different than contrived lists or online or programs.➼ allow for real-time modifications based on the player's auditory skills➼ fosters self-advocacy skills➼ improves communication confidence and successINCLUDES:a pre-game companion that prepares the Listener to play the gamefeatures practice exercises and activities.offers clear directions for therapists, teachers, a listening coach, family members, and friendsincludes listening tips and strategiesfollows an auditory hierarchyNOTE: The amount of practice necessary will vary before a listener is ready to play the game and is dependent upon the listener’s listening skills
SACA-A: Self-Assessment of Communication Adolescent - fillable SACA-A: Self-Assessment of Communication Adolescent - fillable
SACA-A: Self-Assessment of Communication Adolescent - fillable
$ 195
SAC-A: Self-Assessment of Communication - Adolescent is to be completed by teens with hearing loss as a means to explore their feelings about being a communicator with hearing loss. Best when used wit ... h the SOAC - Significant Other Assessment of Communication to allow comparison to take place to further inform the student with hearing loss about the degree to which hearing peers consider their hearing loss. Fillable version.
A Wizard's Challenge - Self-Concept Game for Students with Hearing Loss A Wizard's Challenge - Self-Concept Game for Students with Hearing Loss
A Wizard's Challenge - Self-Concept Game for Students with Hearing Loss
By Karen Anderson
sku: P01SCI0668
$ 0
The Wizard's Challenge Game is a relevant and motivating resource which can be effectively used with students to reinforce standards based IEP goals and/or objectives in the areas of self-advocacy, se ... lf-concept, communication repair and amplification utilization. The game relies on the players having some knowledge of the Harry Potter books or movies as it compares children with hearing loss living in families where they are the only ones who are deaf or hard of hearing to families of muggles that have a child who is a wizard or witch born into them. A parallel is drawn of Harry as 'The Boy Who Lived' being the only one with a lightening bolt scar on his face at Hogwarts to the student who is the only one using hearing devices in his or her neighborhood school. Print your own game board, cards, and game pieces.
Why do so Many Students that Function with Mild Hearing Loss have Challenges Fitting In? Why do so Many Students that Function with Mild Hearing Loss have Challenges Fitting In?
Why do so Many Students that Function with Mild Hearing Loss have Challenges Fitting In?
By Teacher Tools/SSCHL
sku: S0XTEA0238
$ 0
Information handout on the special challenges students with mild hearing loss have in trying to "pass as normal" to fit in to classrooms.
The Secondary School Survey The Secondary School Survey
The Secondary School Survey
By Karen Anderson
sku: P01SCI0664
$ 195
The Secondary School Survey is an effective tool to help students examine their feelings about their hearing loss and hearing devices and then compare their results to how a group of 64 students in mi ... ddle school from around the US responded to the same questions. By doing so the student can achieve a sense of how their feelings are in comparison to peers with hearing loss. Ultimately this can assist with self-concept, hearing device use, identity and self-confidence.
Assessment - Disability Identity Development Model Assessment - Disability Identity Development Model
Assessment - Disability Identity Development Model
$ 295
Gibson's Identity Model is explained in three stages. Students are asked to rate each of the statements about their hearing loss, feelings about fitting in, and how they self-identify. Fillable form.

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